Activity Bonuses Guide
This page lays out what bonuses are applicable for which activity type.
We highly recommend Ctrl+f to quickly find the activity you need.
Go to the bottom of the page to read up on how to equip Companions and Tack items to your Jhoven!
Regular& General Activities
All seven activities (Foraging – Beast Cataloging) are referred to as “General” Activities
Foraging:
– Squirrel: Provides a 10% chance to bring back an extra item in Foraging.
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Lanturn: Provides a 10% chance to bring back an extra Item in Foraging Activity.
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
Swimming:
– Blue Heron: Provides a 10% chance to bring back an extra item in Swimming activity.
– Orca: Provides a 10% chance for your Jhoven to bring 2,000-5,000 JT when the Jhoven this companion is equipped to is depicted in a Swimming activity piece submerged under water.
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Snorkle: Provides a 10% chance to bring back an extra item in Swimming Activity.
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
Racing:
– Turtle: Provides a 10% chance to bring back an extra item in Racing.
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Saddle: Provides a 10% chance to bring back an extra item in Racing Activity.
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
-Belonging to the Nheem Fraction: gives you a higher chance to find Jhoven Tokens in activities
Scavenging:
– Raccoon: Provides a 10% chance to bring back an extra item in Scavenging
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Spade: Provides a 10% chance to bring back an extra item in Scavenging Activity
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
Traveling:
– Camel Calf: Provides a 15% chance to bring back 1 extra item in Traveling activity
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
–Saddle Bags: Provides a 10% chance to find an extra Item in Traveling activity
– Travel Brochure: Allows 1 Jhoven to participate in the Traveling activity without being the appropriate Rank. -One time use-
– Rock Hard Muffin: Can be substituted for Shading in an activity image -One time use-
(Does not grant shading Ranking Points)
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
Mining:
– Mole: Provides a 10% chance to bring back an extra item in Mining
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Pickaxe: Provides a 10% chance to bring back an extra item in Mining Activity
– Rock Hard Muffin: Can be substituted for Shading in an activity image -One time use-
(Does not grant shading Ranking Points)
– Candied Berries: Guarantees to find +1 item in any regular activity. -One time use-
– Four Leaf Clover: When used on a Regular activity submission, this item guarantees a successful result but only one item is rolled. This item when used nullifies any other Items, Bonuses and Chances.
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use
-Belonging to the Tu-Ok Fraction: gives you a higher chance to bring back the maximum amount of items in any Regular activity roll.
Beast Cataloging:
– Dragon: Provides a 20% chance to bring back a rare item in Beast cataloging.
– King Cobra: Provides a slight chance to double 1 random item found in a successful general activity roll.
– Binoculars: Provides a 10% bonus to find a Stamp in Beast Cataloguing
– Mushroom Stew: Grants a 10% chance to find a stamp in beast cataloguing. -One time use-
– Rock Hard Muffin: Can be substituted for Shading in an activity image -One time use-
(Does not grant shading Ranking Points)
– Animal Bait: Provides a 5% chance to find a companion from the below list in General activities on top of the normal roll.-One time use-
Battling Activities
Against Other ARPGS:
– Magpie: Provides a 30% to double your prize in any battle.
– Friendly Amulet: Allows you to post AoAs for rolling and get the most prize without waiting for your opponent’s results.
–Armor Helmate: Gives a 5% bonus chance to win any battle.
–Armor Grieves: Gives a 5% bonus chance to win any battle.
– Rogue Stone- Mega moose-: At mega moose this stone grants a 50% chance of double prizes from battles.
Jhoven vs. Jhoven:
– Magpie: Provides a 30% to double your prize in any battle.
– Armor Helmate: Gives a 5% bonus chance to win any battle.
– Armor Grieves: Gives a 5% bonus chance to win any battle.
– Battaile Fruit: Gives a 5% bonus chance to be the victor in JvJ battles. -One time use-
– Power Bar: Allows the Jhoven that eats it to pick their prize if they win their battle. -One time use-
– Invincibility Potion: The Jhoven that drinks this will automatically win their battle. – One time use-
– Rogue Stone- Mega moose-: At mega moose this stone grants a 50% chance of double prizes from battles.
Jhoven vs. NPC:
– Honey Badger: Provides a 10% to win any NPC battle at any level.
– Magpie: Provides a 30% to double your prize in any battle.
–Armor Helmate: Gives a 5% bonus chance to win any battle.
–Armor Grieves: Gives a 5% bonus chance to win any battle.
– Scrumptious Scone: Provides a 5% chance to win any NPC at any level -One time use-
– Swiftness Potion: Allows the Jhoven that drinks it to pick their prize if they win their battle. -One time use-
– Invincibility Potion: The Jhoven that drinks this will automatically win their battle. – One time use-
– Rogue Stone-: Grants the Jhoven a 20% increase chance to beat an NPC of any level in battle.
– Rogue Stone- Mega moose-: At mega moose this stone grants a 50% chance of double prizes from battles.
Jhoven vs. Rukaan:
Read more about the bonuses for a Jhoven vs. Rukaan Battle [Here]
– Honey Badger
–Armor Helmate
–Armor Grieves
Wild Taming
– Moosie Doll: Used to submit a Wild Taming Entry. Must be in bank to use. -One time use-
Also Provides the Jhoven it is equipped to +3 ranking points in every Wild Taming entry.
Magic Mastery
– Bunny: Provides a small chance to find 1-2 paper or a wax seal stamp in Magic Mastery on top of the normal roll. This chance is slightly increased for Literature entries.
– Carrot: Grants a chance to roll a Bunny Companion instead of the normal reward.
– Quill: Allows you to choose what is received from a magic mastery roll if a choice is applicable. -One Time Use-
These bonuses state ” Any” or “All” activities. This means that they will work in any activity your Jhoven does.
Crest Stone: This stone grants a 10% bonus to bring back an extra random item from the specific activity.
Crest Stone- Mega Moose: This stone grants a 50% bonus to bring back an extra random item from the specific activity.
Tack:
None Yet.
Companions:
– Mouse: This companion counts for 200 words in literature entries for every Activity piece, or Ranking prompt that the Jhoven this companion is equipped to does. This does not count towards Ranking Points.
– Octopus: Provides an 8% Chance to find a random mystery bag, 500JT, or a Kraken Key in all activities in addition to the normal roll.
– Phoenix: Provides a 20% chance to bring back extra JT in any activity.
Occasionally instead, it will drop one of it’s feathers
Consumables:
None Yet.
-Belonging to the Nheem Fraction: gives you a higher chance to find Jhoven Tokens in activities
Equip-able Bonuses Guide
Companions
- Each Moose may have up to 3 companions equipped.
You can find the complete list of companions available –Here–
Companions can be found via a Creature Crate
Companions can be removed via an Animal Call
Tack
- Each Moose may have up to 3 Pieces of Tack Equipped.
(An extra slot can be unlocked through Ranking)
We have Tack for Activities and Crafting, and Tack for Battle.
Tack can be found and can be removed via a Tack Box
Consumables
Consumables are “One Time Use” Items used to give a bonus of some type.
These items are equipped per activity from your bank.
Typically only one of each Consumable can be applied to an activity at a time unless otherwise stated.
These items will have the type “Consumable” in their item type.
These are applied by noting them in the “Bonuses:” line of your activity forms and linking your bank.


